10/18/2023 0 Comments Cuphead characters![]() They can only damage him by striking his plume with their parry. Like the Pawns before him, the Knight can't be attacked by shooting his weak spot. If the player idles on the far side of the room without performing any actions, then during one of his taunts, the Knight will suddenly perform a faster dash attack without either winding up or tiring out. He makes some horse neigh when he dashes away from the player. He can also dash away from you out of a taunt if you happen to be behind his back and far enough away from him too. If the player is behind him after a dash attack, the Knight will quickly turn around with his guard up. If a player happens to be somewhere behind him or close to the wall than he is after an attack, he will dash away from the player, specifically to the other side of his room. The Knight always has his back covered by raising his sword when he is not tired. This move is always performed if the player is too far away from him. Taunt: The Knight stands up straight and beckons the player with his shield arm to come closer to him.He will tire out for a bit longer after this. Wild Swing: The Knight ducks down and puts his visor up to look and smile at the player, then lets out a neigh as he swings his sword in an upwards arc. ![]() Sword Dash: The Knight holds his sword up sideways, then dashes across the field.Cuphead and his friends can damage him by striking the Knight's plume with their Parry Slap after this. Upward Thrust: The Knight momentarily lets his guard down, then thrusts his sword upwards.As the battle begins in the hall of the knights, the Knight covers his eyes with the visor before slamming his sword on his shield two times.ĭuring his fight, the Knight will have his sword raised above his head and a shield in front most of the time, protecting him from attacks. ![]()
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